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You can enter, import, or build a flight plan, as well as change the flight plan and waypoints at any time before or during a flight. Like with other weather engines, there is a flight planning mode. In flight, you can receive voiced weather updates through ATIS, FlightWatch or FSS.ĪSN corrects the problems sometimes associated with low-level clouds, like inaccurate coverage and wrong position of the clouds, or layers that are really too thin. Associated icing and turbulence are added according to the warnings. They cover the world and can be viewed on a map. Voiced warnings will be triggered when new Airmets and Sigmets are issued. The radar shows the intensity of precipitations as well as the echo tops. You can use the radar to navigate through bad weather since radar and cloud positions are synchronized. There are aural wind shear alerts when flying through a thunderstorm cell: That will nonetheless not be of great help if you attempt to cross a strong thunderstorm as, like in real life, you might not succeed… Microbursts, wind shears, hail, turbulence as well as updrafts and downdrafts effects are modelled for thunderstorms. The cloud transitions are smooth, as well as the vertical variations in temperature, wind speed and wind direction.Ĭloud-based effects include in-cloud reduced visibility, related turbulence (in cloud or when entering or exiting a cloud formation), accurate position of precipitation according to the type of clouds and to your position relative to the cloud formation. The cloud locations and coverage are accurate as well as realist.
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So those weather engines can benefit from additional cloud texture sets (from REX for example) for a better visual depiction. There is also a possibility to use historical data (up to two years back).ĪSN, FSGRW and OpusFSI use the default FSX cloud texture sets. The weather engine ASN(Active Sky Next), like FSGRW, OpusFSI or REX updates the weather by downloading the latest information from the internet.